Chuck Thompson Memorial Baseball
League Constitution - 1961
07/17/09
1.
MEMBERSHIP
- Owners are expected to own a registered
version of the latest edition of the Action! PC Baseball game and
the corresponding season files. Owners are not permitted to
participate if they do not own the game.
- Owners are expected to conduct themselves in a
respectful manner, showing good sportsmanship and consideration in
dealing with other members. This includes keeping scheduled game
appointments, corresponding and replying to messages, and proper
etiquette during and after games.
- The commissioner is solely
responsible for all membership issues
2. DIVISION FORMAT
- CTMBL will have 14 teams, with 2
leagues of 7 teams each. Each team will permenantly be affiliated
with a major league franchise and will play its home games in that
team's park or stadium. In 1962 the league will expand to 16
teams, with 2 leagues of 8 teams each.
- The league plays a 162 game
schedule - 4 series of 5 games each vs. teams in division; one
series of 6 games each vs. teams in the other division - for a
total of 31 weeks.
- The All Star Game will be played
in the real life park for the corresponding season.
- Each division winner will qualify
for the playoffs,
- The World Series will be a best
of 7 series with fatigue, pitch counts, injuries, etc. carried
over from the regular season. The team with the better record will
host games 1, 2, 6, and 7.
- All playoff games must be played
head to head.
3.
TEAMS AND ROSTERS
- Each CTMBL roster will consist of
up to 35 players, which may include players which were not rated
for Action! PC Baseball during that season. Each team's
roster must have enough usage to cover all positions for an entire
year.
- The active roster consists of 25
players, of which at least 9 must be pitchers. The active roster
must include a backup at every position. One player may qualify as
a backup at more than one position.
- Players will be set to "Neutral
Park" before being put on their CTMBL rosters.
- Players may not play out of
position unless injuries force a team to do so. Rosters must be
adjusted after the series to cover any "missing"
positions.
- Trades must be approved by the
commissioner. Draft choices can be traded but not more than one
year in advance.
- Trades may be made from the date
of compliance with the cap (see below, Salary System) up to August
31 on the CTMBL calandar. Teams may not go over the cap maximum or
below the cap minimum as a result of any trade that takes place
after the setting of opening day rosters.
- During the season players may be
picked up off waivers if
injuries leave a team without a starter and/or backup at a
position. The team must have room under the cap to add this
player. At the conclusion of the injury, the player picked up off
waivers must be released.
- During September on the CTMBL
schedule, players may be picked up off waivers for the sole
purpose of covering usage. The team will indicate the position(s)
they need, and they will be awarded the player with the most at
bats or innings pitched. The team would still need to comply with
the salary cap.
- Players not on a roster become
eligible for the next year's annual draft.
4.
SALARY SYSTEM
- CTMBL uses a salary system which includes
a salary cap as well as a salary minimum. The salary figure will
be determined using the salaries included in the Action! PC
Baseball game. The cap figure and minimum will be determined by
multiplying the average MLB salary by 1.2 and 0.9. The cap figures
are:
|
Year
|
Maximum
|
Minimum
|
|
1960
|
130,571,400
|
87,047,600
|
|
1961
|
136,477,400
|
97,928,550
|
|
1962
|
138,161,280
|
103,620,960
|
|
1963
|
136,489,260
|
102,366,945
|
|
1964
|
137,085,720
|
102,814,290
|
|
1965
|
137,881,140
|
103,410,855
|
|
1966
|
134,194,740
|
100,646,055
|
|
1967
|
133,968,780
|
100,476,585
|
- Following the World Series, a league disk will
be compiled and team salaries will be distributed. Players who are
on a roster but not on the data disk will be assigned a salary
equal to the lowest salary awarded to a player on the disk at his
position. Any team over the newly adjusted league salary cap
figure will be required to cut players to comply with the cap
figure. Teams may not trade until they have made cuts to comply
with the cap. The commissioner will set a date for such compliance
to be made.
- From the date of compliance with the cap until
the start of the draft, teams may not exceed the cap. Any trades
that put a team over the cap must be accompanied by corresponding
player release(s) needed to comply with the cap.
- At the conclusion of the draft, teams will
have two weeks to adjust their rosters through trades or player
release to comply with the salary maximum and minimum. The
commissioner will make roster moves as needed for teams that do
not comply by the deadline.
- Opening day rosters will be due
two days before the start of the regular season.
5.
DRAFT
- An annual draft of all rookies
and free agents who are rated by Action! PC Baseball will
take place each year. This draft will consist of 8 single pick
rounds, with rounds 1-5 held on a Sunday evening, beginning at 7
PM Eastern. Rounds 6-8 will be held on Monday, beginning at 7
PM Eastern.
- A lottery will be held following
the league championship to determine draft order for the first
four picks of the first round. The four teams with the lowest
winning percentages will qualify for the lottery. All other teams
will fall into place by reverse order of finish.
The World Series participants will be
placed 13th and 14th, with the League Champion drafting
14th.
- After the first round, the draft
order will be by reverse order of finish, with the World Series
participants will be placed 13th and 14th.
6. SCHEDULE FORMAT
- The CTMBL season will consist of
approximately 32 weeks played in a 5-game weekly
format.
- A 2 day window will be provided
for submitting manager files or to set up Internet play. The
visiting team is responsible to contact the home team. The
commissioner will set the days and times for the 2-day
window.
- If a manager file/request for
Internet play is not received by the end of the 2-day window, the
home team may play the game using the visiting team as is it set
up on the league disk.
- At the completion of each series,
the home manager will send the file for the games to the
commissioner and the visiting manager. A backup of the files
should be maintained in case of file damage during
transfer.
- Any game files not received by
the commissioner by the weekly deadline will be auto
played.
- At the conclusion of each weekly
cycle, updated files will be sent to the league
members.
7.
GAMES
- Before the beginning of the
season, the commissioner will send the disk containing the league
organization to each coach. This team disk must be used to play
league games. This disk must not be altered in any way (i.e., team
names, etc.), except by direction of the commissioner, or the
visiting / home coach for team lineup/active roster moves.
- Online play is encouraged.
Managers are expected to play at least 5 series or 30 games online
during a season. A substitute coach may also be designated for
head to head play.
- Visiting managers may send a
manager file to be loaded prior to the series. The home team must
use the manager file if one is sent. The file should be sent
within 2 days of the sending of league files from the
commissioner.
- Injuries will carry over into
upcoming games. Injuries will carry over into the
playoffs.
- Special rules may be put into
place when playing against the computer manager. For example, in
the 7th inning or later, with a poor-hitting pitcher due to by for
a losing team, the home taem is required to switch the control of
the visiting team from computer to human and select an approriate
pinch hitter. Then the team should be switched back to computer
control.
- Catcher fatigue will be
used.
8.
PLAYER USAGE
- The season and game fatigue
components of the Action! PC game will be used. Batters and
pitchers will fatigue at 110% with a 50% penalty
applied.
- Human managers are not allowed to
call for a stolen base with base runners who have attempted 110%
of their regular sesaon attempts.
- Playoffs - Batters must have a
minimum of 50 real life plate appearances to qualify for the
playoffs. Pitchers must have a minimum of 25 innings pitched in
real life to qualify for the playoffs. Pitchers must have started
at least 8 games in real life to qualify for a starting pitching
spot in the playoffs.
- All batters must achieve at least
25% of their real life at bats, and all pitchers must pitch at
least 25% of their real life innings. Players who do not meet
these requirements will be declared free agents at the conclusion
of the season.
9.
RULE CHANGES
- Suggestions for rule changes may
be made to the commissioner during the off-season. These
suggestions will be screened by the commissioner, and if approved
a ballot will be sent and a vote taken. All proposals need over
50% approval to pass, with at least 3/4 of the active members
voting.